Giggling fan that I am of LucasArts' classic Maniac Mansion and Monkey Island point-and-click adventures, this first-of-three-parts affair stuffed my anticipation sac (it's adjacent to the disappointment gland) to the brim.
And while it doesn't have the wit and edge of the above (hell, what does?), as far as nostalgic trips (cue wobbly lines) to software of old is concerned, this is a little peach.
However, one must first enter into the spirit, and it's a spirit jammed with cheese and stilted, patronising dialogue. But once you've swallowed the movies-of-old style, expecting little in the way polish, you're away.
There's a 60s-set mystery afoot concerning high-end burglaries and our pudgy Swiss detective must sort out the whole mess in his slow-talking, jolly approach, interacting with objects and people to get on top of matters.
It's hardly a revolutionary wad of code but there's a sweetness and kitsch appeal that's very rare today.
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